Stylized Prisoner Character
A stylized 3D prisoner character created with exaggerated proportions and expressive features, presented in a lineup-style environment.
Goal:
To demonstrate proficiency in stylized character modeling, form clarity, and clean character presentation suitable for animation and portfolio work.
Technical Snapshot:
Style: Stylized / Cartoon
Modeling: Character modeled in Autodesk Maya with form refinement and detailing in ZBrush
Texturing: Hand-painted and stylized textures created in Substance Painter
Rendering: Low-key, dramatic lighting to enhance mood and depth
Software Used: Autodesk Maya, ZBrush, Substance Painter
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