I am excited to share "Escape," my first complete 3D animated short film. This project was a massive learning experience, allowing me to handle the entire production pipeline from concept to final render.
My focus for this debut film was on character acting, comedic timing, and physical storytelling. I particularly enjoyed the challenge of creating a "slapstick" feel through animation and using diverse camera angles—like the top-down shadow sequence—to build the final twist.
Software Used:
Modeling & Animation & lighting & rendering: Autodesk Maya
Sculpting: ZBrush
Texturing: Substance Painter